Hello everyone,
My first ever made Videogame character, I’m happy that the contest led me to make a game-ready character (I have worked on concepts and CGI characters but I found this pretty challenging since I had not much of time and I had never retopoed anything for videogames )
This character is based on a Persian fairy-tale folklore character called ‘Samak’ (Samak-e Ayyar).
The name Ayyar is generally used for a group of people who are famous by their magnanimity and the way they help people. Samak is also one of them, at some point he meets the prince of Iran who has gone to the China-Land (not The China!) to find the princess of China who is taken care of by an evil witch! The prince of Iran on his way to get to her meets Samak who is going to help him with the witch !
From here on Samak and the Prince make a covenant of brotherhood and the bigger journey begins!
In this scene you can see Samak going after an abandoned castle, He is trying to find the hidden way in by using the book he found, but it seems he is not the first one here… .
- Two sets of 4k Maps (Not well-optimized since was my first one, but I hope I do a better job next time)
- 75000 vertices (including the snow cards and the ground)
- rendered in EEvEE
-Sculpted In Zbrush, Textured in Substance
Without Volumetrics
Here is a render in cycle with a more middle eastern look that I intended (I just didn’t have time for working on lighting and rendering (and other things , also I didn’t have access to my unreal engine set-up)
WIP Thread:
My Artstation: