We all have a hunger! (Vampirish Thing)
Was a great pleasure participating this challenge, and to be between so many good work from passionate artists. I really fell a evolution from when i start the challenge, to this moment now. Congratulations to everyone involved!
About the process, all done with Zbrush and Maya.
Sculpted in Zbrush, some modeling in Maya, all textures/maps painted with polypaint in Zbrush, all lookdev done in maya, hair done with xgen, render with arnold.
First i did a quick 3d sketch in zbrush using zspheres, finding the gesture and the masses.
After that, also with zspheres, did the base sculpt, defining the proportion and the anatomy.
Then i transfer those base sculpts to a base mesh and due to time restrictions i already put them on the final pose, i use the sketch as reference. From that i keep the sculpting on pose, and then begin painting the textures.
Since was not for animation, i go to the render with a denser mesh.
Thanks so much for the opportunity of participating this challenge, cheers everyone!!!
















