This is my final submission for the warlock challenge!
Final render and renders of my heroe pieces: Alchemy station/fireplace, Chair, dagger & chalice.
The story behind the ritual room
This room was supposed to convey that the room belonged to a warlock. He uses it to perform his rituals and spells. The scene shows that the warlock performed a ritual which unfortunately went wrong. You can see that the ritual was performed not long ago by the still flickering candles and the still warm blood sucked up into the wooden floor.
The room is full of contrasts, which should also reflect the mood of the picture. On one side you can see the comofortable furnishing with the upholstered chair, the fireplace, the warm candlelight. It seems as if one could feel comfortable in this room. On the other side objects like a dagger, a chalice, blood etc. show a rather gloomy atmosphere with the suspicion of ritual practice. Also strongly visible is the god symbol in the middle of the room, which plays a leading role in the picture. This symbol is very similar to a pentagram and is covered with a lot of blood and scratches. A soft red light is visible in the middle of the symbol. This is a gate to another world. The warlock was drawn into this world during his ritual. Therefore the room is now empty, only the furnishings and the ritual objects remain. Through the detailed objects the viewer can roughly guess and understand what the warlock tried to do. In the end, the feeling remains open whether the warlock will ever come back again.
Remarks on inspiration from space:
-Living room - is supposed to show that Warlock is also just a human being - this is
especially visible in the chaotic room, many objects that have nothing to do with rituals
(apple, poster, mess etc.)
-Showing that opposites can harmonize:
Good feeling and bad action,
Comfortable room at the same time dangerous