RED RIDDING HOOD - WOLF HUNTRESS By Marco Salgado
“It’s been seventeen years since she was saved from the fangs of that vicious wolf, since she was rescued by the hand of a kind lumberman. But she knows that wolf was not the only one in the woods, she knows others, just like her, are in danger and they might not be as lucky as she was. This time she’ll bring the fight to those beasts, keeping their tails as a prize.”
This was the concept I used to create my Submission to the Flippednormals Fairy Tale Challenge! I wanted to create a version of the character that was both kind and strong, a woman who grew up with a mission, to protect the innocent and get revenge.
I’m a fan of the realistic Style from games like uncharted, tomb raider and god of war, so I went with that style and it gave me the exact result I wanted! But beyond the artstyle. I focused on creating a design that’s both recognizable, actractive, but not too crowded, something that would fit on the style of games which inspired it.
This project made me work hard on my fundamentals: anatomy, proportions, color contrast, etc. Being the first Real-time character I’ve made under such strict guidelines, it forced me to make careful decisions and test the limits of what can be done under these constraints. I also had to learn how to make game-ready hair, which is by far the coolest skill I acquired through this whole process (I also learned a lot about rigging but I hate rigging haha)
The character along with her weapon are around 92K tris. It uses exactly two sets of 4K textures, one dedicated to the main body/clothes and another to the eyes, hair and weapon.
All renders were made in Eevee.
Views from all sides
Wireframe Shots
Texture Sets
Texture Set 1: Clothes, Face, Hands
Texture Set 2: Crossbow, Hair, Eyes
Base Color
Metallic
Normal
Roughness
Additional shots
Thanks a lot to Flippednormals for this cool challenge and their amazing educational resources, which have been instrumental to my progress in CG Art.
The progress of this character can be seen on my WIP thread ![]()




















