This is my WIP thread for Slomizz - my entry for the VFX warlock challenge. I started creating this character on March 9th.
This is my concept piece for the character, whipped together in about 20 minutes or so. I want to make some exaggerated proportions, while still keeping it semi believable.
I’m currently getting the base form and clothing put together in Zbrush, so I’ll upload a screengrab of that soon!
March 15th - I’ve been doing a lot of sculpting in zbrush over the past couple days - here’s a screenshot.
I’m happy with the character itself, and I’m currently working on the clothing and accessories. I’m hoping to get that done today and start texturing tomorrow.
March 16th - I’m finished with the sculpting for this character. I hadn’t done very many UV’s before with zbrush, so that took me quite a while.
Here’s a quick render from blender, using EEVEE:
Now to send it over to substance painter and start the texturing process!
March 19th - All the texturing is done! I am now doing some magical effects with smoke simulation and emissive objects, and then I’ll probably render and call it done.