Hi there! This is my first time participating within a challenge!
I’m quite late in joining the competition, but i’m hoping to submit something effective within the time I have, I think it’ll be a good challenge to push myself with the constraints that I have. Because of this I want to do a low-poly stylized diorama for my warlock environment.
I’m going towards a portal/summoning room, that has a dungeon type theme to the aesthetic. I’m also going to have it situated within some sort of void, as if the power has completely destroyed it’s surroundings, and warped it to an unknown location.
I have created an extremely basic block out of shapes in UE4 to get an idea of composition, and lighting, i’ll slowly add in proper modeled assets to populate the scene.