Greetings everyone! This is my very first Character Challenge and I’m very excited to participate!
I will be creating a Warlock character for Vfx inspired by Gabriel Ramos’ concept:
Here’s a turn around. I know practically all of the body sculpt won’t be seen but I really wanted to show how I imagined his tentacles would emerge from his body. I know that the major areas to been seen are his arms and head so I’ll be working on those next.
To round off my submission I shall also post the finals here so you can see the progress.
This was a wonderful competition and I learned some new things as well as some things about myself through this, such as using only Zbrush for texture painting for the first time. Thank you Flipped Normals for this wonderful opportunity and if you have any critiques or tips or tricks I’d love to here it!