[Warlock Challenge] – [Fallen Monk]

Hello Guys!
My name is Batbayar ( you can call me Baji). I am an junior 3D generalist.

A while back ago I have decided to join the Flipped normals “VFX character art” challege. And this is my first entry :slight_smile:

My Goal is to create a character which could be used in a VFX pipeline without a problem. So I will do my best, to make the character aesthetically good looking, optimalized and not over complicated.

For the concept art, I have found awesome looking concept from the talented artist KILART (you can check his page here - https://kilart.artstation.com/).

Cheers to everyone!

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As for the development, this is collage of my screengrabs.
For the basemesh i have used classic Zbrush Demoman.


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Looks amazing! :smile:
I can’t wait to see the further progress!!

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Thank you :slight_smile: I will update soon!

Hi guys! :slight_smile:
I am bringing second update on my challenge.

While i was working on scars and dents on the body, I have thought to myself "Why couldn’t i try to do muscle systems so I can reveal them behind the bigger dents on the body. Guess what? it was counter productive as hell. It is not visible so much. I have lost a day or two of a work here… :smiley: (at least i have tried some écorché study…)

Also I have the clothes on the way. They will be posted here soon enough.
Cheers!

(P.S. I will be happy for critical feedbacks!)

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Hello everyone.
I am coming with a new update. :slight_smile:

I’m really hoping you finish this in time! It’s looking great :slight_smile:

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Thank you :blush: