FlippedNormals x Huion - Old Myths Gone Futuristic!
In collaboration with Huion, we’re happy to present our latest Game Art Challenge!
Old Myths Gone Futuristic is all about taking legends we already know - gods, monsters, heroes, creatures, ancient rituals - and imagining what they’d look like in a high-tech future. Think cyber-Odin with glowing implants, a robotic Medusa with fiber-optic snakes, or a phoenix reborn as a hologram.
The goal is simple: keep the soul of the original myth, but reimagine it with sci-fi style, advanced tech, and bold futuristic worldbuilding.
Prizes
1st Place
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HUION Kamvas Pro 16 V2
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$1,000 USD Cash
2nd Place
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HUION Kamvas 13 (Gen 3)
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$500 USD Cash
3rd Place
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HUION Inspiroy Frego M
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$200 USD Cash
Honorable Mention
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HUION Inspiroy Frego S
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1× FlippedNormals Exclusive
Total prize value per category: $2,527.98
Total prize value overall: $5,055.96
Dates
- The challenge runs from 15 January to 15 March 2026
- Winners will be announced Friday 20th March 2026
Categories
- Real Time Character
- Real Time Environment
Rules
- Use any software that you like for modeling and texturing.
- Create 1 real-time 3D character with no paintovers. The character has to be rendered in a real-time engine such as Unity, Marmoset Toolbag, UE, Godot, etc.
- Max poly/tri-count of 150K for the whole character.
- You’re allowed to use two 4K map sets.
- You will need to show the final textures created for your character as flat renders.
- While you can’t do any paintovers on your character, you are allowed to do final grading. Adding background and foreground elements such as dust, sparks, or anything else that adds to your presentation, has to be present in the final 3D scene on planes. These count towards your final polycount as well.
- Keep an active WIP thread of your progress.
- No generative AI allowed at any stages, including the use of AI concept art.
- You’re allowed to use a generic base mesh.
- Note that we’re unable to give out prizes to participants in the following countries due to international sanctions and banking banking restrictions:
Afghanistan, American Samoa, Belarus, Cuba, Fiji, Guam, Ivory Coast, Liberia, Libya, Palau, Panama, Russia, Samoa, Somalia, South Sudan, Sudan, Syria, Trinidad & Tobago, Vanuatu, Venezuela, Virgin Islands, Yemen.
Character Final Submission
Post your final submission in the Final Submissions Thread for Characters
- 1 final shot of your character in a real-time viewer/engine - 1920px+ on the longest edge.
- Front, side and back views of your character in a real-time viewer/engine - 1920px+ on the longest edge.
- Wireframe shots and a texture overview + any additional shots you wish to include
- Link to an active WIP thread showing progress
Judging Criteria
Your work will be judged based on a number of different criteria:
- The technical execution, the final aesthetics of the image - as well as your own creative flair.
- Are you able to tell a story with your character?
- Does it evoke emotion? Think about the presentation, as well as the back story of the piece - and other defining characteristics you can display through the finished character.
- Your progression as an artist! We’re not simply looking for the best final result, but also at the progression you make throughout the project and how you react to feedback.
Feedback and Sharing
We love to see the community thrive and grow and we highly encourage commenting on other people’s work - giving feedback and constantly pushing each other to become better artists.
To share your WIP and final submission you can do so by creating an account on our challenge page HERE upon which you can navigate to our challenge, create a new topic and start sharing away!
(Please make sure to keep all your updates in a single thread and not create a new thread for every update)
For sharing on social media, do the following:
- Add hashtag #MythsReimaginedFN
- Tag @flippednormals
