Well, look at that, I had the wrong information. Well, we’re always learning, but it feels strange to call a triangle a polygon X_X
I did mostly VFX Workflows before (as might be the case with RocheITsME) and there youd often find people talking about “polygons” in terms of Quads. As most people will work with quads in these enviroments. So kinda relatable to be confused by that ![]()
You are right tho and esp. in a gaming context this is def. true
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Fixed. Thanks for clarifying — I’m glad I asked, so I won’t be disqualified because of the polycount.
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