Myths Reimagined - Dinoclaud progress

Hi all,

It’s great to be taking part in this challenge! This is actually my first time joining a FlippedNormals challenge.

The first national myth that came to my mind was the legend of the Flying Dutchman. For this project, I want to reinterpret that story by mixing it with futuristic elements and ideas.

Feel free to check back anytime to follow my progress as the project evolves — I’m excited to see where it leads!

I’ll share the latest progress in the image below. Scroll down to see all the intermediate modeling steps.

Latest :



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Update 1.

Small update for today.

First modeling steps. Blocking out the base of the ship. First a traditional shape that I can change into a nice mix of traditional and futuristic elements.

2 Likes

Update : 2 - Blocking out main shapes of the ship.

1 Like

Modelled top part and decks. Still roughly shaped.

2 Likes

Update for today. Worked on the decks.

2 Likes

Update for today. Ropes and more wood.

2 Likes

Modeling is looking tight! Great work

1 Like

Added sails. Thanks to Blender not that difficult, add plane, cloth some wind :grinning_face: . Also added some color to the design to create a certain mood and test the style.

1 Like

Latest update. Worked add the bottom of the ship and included a platform with winch.

5 Likes

Update for today : An expanded sail configuration with modern design elements, featuring an observation deck with elevator access. The holographic sail, textures, and colors are conceptual and serve only to express mood and form.

1 Like

A new update. Worked on the front of the ship. Construction to add figurehead. Not sure what shape to create. Also added damage to the sides and front structure to reveal the inner part of the ship.

1 Like

Progress for today. Change the front of the ship to make it more futuristic with search light Also added a loading dock to the rear end of the ship.

1 Like

Thrusters :grinning_face: .

3 Likes

keep cooking :fire: Insane level fr

1 Like

Monsters :grin: . Tentacles and one big eye. Not sure about the final shape. Tentacles rigged for animation inside Unreal Engine. Maybe spooky texture ( inside Unreal it will be hologram ) or a regular octopus texture. Let me know what you think works best for this model.

2 Likes