Starting a bit late oops! Its my first time trying a Flipped Normals challenge, so I’m hoping I can finish in time with a result I’m happy with, we’ll see how I go! We’ll fly through the process I hope.
The character I chose to adapt was the witch from the Hansel and Gretel fairy-tale, the one who lives in a house of sweets. I was flipping between this one and Thumbelina, but I thought that choosing the witch would give more variety, and maybe a lot of colour.
Reference Sheet:
As I was collecting ref the character changed in my head from a passive NPC to a somewhat chaotic neutral “Willy Wonka” -esque person. So I really want to lean into the eccentric old woman, and give her lots of bright colours while still sticking with a fantasy clothing type.
First Concept Sketch:
[EDIT: current progress]
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Update number one! Heres a basic blockout of the witch, basically just looking at large shapes and fleshing out the clothes a bit more.
The eye colour and the nail paint/finger staining is mostly placeholder so I can test some colourings. Before I get into detailing I would appreciate feedback on the overall shape.
I also need to think a bit more on how to incorporate more candy into her outfit/design…
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did a bit of a paintover today to help me figure out where to go next as I was struggling a bit with colours and costuming.
As you may see, im still struggling but she looks more like she lives in a candy house now so I’m happy for now! My next steps will be sculpting and adding some details along with those placeholder colours so I can see how it looks!
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I love this paint over! Really hits the look of the character.
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Update!
I’m about halfway through my first modelling pass right now. I’ve been refining shapes and adding some major folds to clothes. Once more, I am 100% second guessing the colouring so that will probably change in the near future, but overall I’m happy with how the sculpt is coming along. I will be using Substance painter for a lot of the candy textures so I won’t be adding a lot of those finer details (sugar coating, etc) while sculpting.
Currently the most happy with the head, keeping the wrinkles stylized and trying not to go overboard. S/o to my friend who suggested the liquorice hairties, those are a lot of fun!
I’ll be continuing my sculpting pass after I mess around in PS with some filters to see if I can fix these colours… Also will start to think about how I want to present it, will be looking for ideas for props and whatnot.
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I am really loving this she looks great!
Some kind of Gibly style… Waiting for your colours tweak, pretty cool
Remember to submit it under the final submissions! The deadline is today and it would be a shame not to have yours included
Unfortunately, I’ve had to abandon this challenge as I recently got a job that’s taken up a lot of my time. I might eventually finish this character in the future (if I do that will probably be on my ArtStation).
Good Luck to everyone submitting! and hopefully I can complete another one of these challenges in the future, it was really fun!
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