I decided to develop a conceptual art, and explore the different lighting that the item in her hand will generate.
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A preliminary Zbrush rendering of the high poly, before making the texture. Still several things to decide on materials and the hair cards.
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Lowpoly resolved, just missing the jewel. We have enough space in some UVSET to accommodate it later.
The eyes will be made at Unreal
Resolved hair, leaving for the texture.
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ta mandando muito bem Nelson !!
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