Warlock of DOOM

Had loads of fun making this project, this was the first time ive used substance painter and marmoset, thank you Henning Sanden & Morten Jage for the amazing competition, ive learnt a lot and the other entry’s are just amazing. my final tricount was just over 70k, i had multiple subdivisions on my z brush, with a much lower poly count, i used zbrush to create the nrmal maps and substance to add detail to these maps