Warlock Challenge - Real-Time Game Character - Final Submissions

This is my final submission for the Flipped Normals Warlock Challenge - Real Time Game Character

I wanted to do a Viking period inspired Loki, while fitting him in within the setting, but standing out as a god. I imagined this is the form he would take when interacting with humans. The tattoos that Loki has on his body all have different meanings, along with different stories from his lore - some from his past and other from his future.

This final mesh is 81K tris, with 2, 4K UV spaces as tasked within the brief.

This is with an emissive map on the tattoos and eyes for whenever he conducts any magic.

Angles:

Wireframes:

Here are some of the more important maps for the character:

Body:

Clothing:

To follow my WIP thread, please follow this link: [Warlock Challenge] - [Loki]

You’ll be able to see my thoughts and processes that I went through when creating this piece, along with different variations that I decided didn’t do the character justice (Although it would be cool to work on them in the future).

To finalize, I just wanna thank the guys at Flipped Normals for putting on the challenge, and the members of group that gave me some feedback. I’ve really enjoyed participating in the challenge and I look forward to seeing everyone’s final submissions

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