Myth Reimainged - Valhalla
Final Environment Shot:
Front and Back View:
Right:
Left:
Texture Breakdown:
BaseColor
Roughness
Metallic
Optimisation Viewmode:
QuadDraw
Shader Complexity
Detailed Lighting:
Polycount:
Textures: 29 1k Textures used.
Progress Shots in thread : Myths Reimagined - CyberPunk Hall of Valhalla - #4 by ToastandBeanz











