(My little experiment is done, my inner perfectionist is down for the count! xD)
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Myth about the Excalibur
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Artisan: Joanna Hinc
Link to WIP thread: Myths Reimagined - Excalibur Back Alley - #12 by JoannaHinc0Art
Thay say that this part of the city was built over some ancient, magical spot, but there is a handful of people who still remember this.
So, there used to be a lake here, which was drained, but even after all this time, water still seeps to the surface… much to the constant annoyance of the owner of a small bar, who has to keep the water pump running non-stop.
(there is Barman-Customer dialog in my WIP thread)
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(render without my logo can be found at the very end)
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Software:
• Maya – modelling, retopo, UVs, composing
• zBrush – sculpting, retopo
• Substance Painter / Designer – texturing
• Unreal Engine 5.3.2 – rendering
Total Tri-count: 57 138
Textures:
• Two sets - 4096x4096
Views, Wireframe and Passes:
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The Journey:
• Modelling
• UVs
• Texturing (and sculpted stone)
• Rendering
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More detailed journey can be found in my WIP thread - Excalibur
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Thank you for your attention, that’s all ![]()
Thank you also for all your likes and encouragement… Five days isn’t enough to achieve any awesome results, but it was an interesting adventure ![]()
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Links if you want to connect
:
Artstation - https://www.artstation.com/joannahinc0art
LinkedIn - https://www.linkedin.com/in/joannahinc0art/
Instagram - https://www.instagram.com/joannahinc0art/
YouTube - https://www.youtube.com/@JoannaHinc0Art
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